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Archive 2009 · Wilson Clothing
  
 
sbeme
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p.1 #1 · Wilson Clothing


does this do anything for anyone?

really torn about heightening the contrast and saturation to make the image more vibrant...seems like the image would be more striking but then too far from faithful.
I might take a stab at a BW, if it seems to have enough potential.

feel free to re-post


Scott








Jun 21, 2009 at 04:22 PM
Kaden K.
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p.1 #2 · Wilson Clothing


Nice textures and colors and decay. I like it.

The tree at the bottom of the screen makes for an interesting balance with the upper
green corner on the opposite end.

Jun 21, 2009 at 05:08 PM
AuntiPode
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p.1 #3 · Wilson Clothing


I agree with Kaden about the balance of old green siding with foliage below.

There's something about weathered wood that seems to reflect skylight to give a gray cast to the image. You might try playing the the Adjustment Layer's Exposure panel to emphasize the weathered wood without the gray cast. Try perhaps Exposure of about +0.30, Offset about -0.0131 and a Gamma of perhaps about 0.92 and see if you like it better. A little sharpening might help the weathered texture as well. (Notice I didn't suggest more Saturation.)

Jun 21, 2009 at 05:44 PM
sbeme
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p.1 #4 · Wilson Clothing


what's "offset"?

(I have CS)

Jun 21, 2009 at 05:58 PM
AuntiPode
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p.1 #5 · Wilson Clothing


Sorry. Didn't realize you were using CS. In PS CS4 there is an Exposure Adjustment Layer. It's one of the new features I find quite useful.

















Jun 21, 2009 at 06:20 PM
sbeme
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p.1 #6 · Wilson Clothing


Thx.
Any idea what "offset" does? There is usually another way to accomplish the same thing in PS.

Scott

Jun 21, 2009 at 06:50 PM
 



AuntiPode
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p.1 #7 · Wilson Clothing


I believe Exposure Offset is something line Baseline Exposure Offset in DNG conversion: See page 32 at

http://www.adobe.com/products/dng/pdfs/dng_spec.pdf

"BaselineExposure specifies by how much (in EV units) to move the zero point. Positive values result in brighter default results, while negative values result in darker default results."

I'm uncertain how to achieve the equivalent effect in CS. Here's the result of applying the CS4 exposure changes I suggested to illustrate the effect I suggested:










Jun 21, 2009 at 08:17 PM
Bob Jarman
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p.1 #8 · Wilson Clothing


Now that has some teeth to it although the image lacks interest for me..

Bob

Jun 21, 2009 at 11:20 PM
Scott Stoness
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p.1 #9 · Wilson Clothing


The composition does not work for me. My eyes feel pulled in all directions without knowing the main focus. Scott

Jun 22, 2009 at 05:20 AM
paulhodson
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p.1 #10 · Wilson Clothing


AuntiPode wrote:
"BaselineExposure specifies by how much (in EV units) to move the zero point. Positive values result in brighter default results, while negative values result in darker default results."


Another Adobe classic from their explanations for people who don't need them!

Jun 23, 2009 at 11:44 AM
sbeme
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p.1 #11 · Wilson Clothing


thanks, all
guess the composition is just too weak

happens

Scott

Jun 30, 2009 at 12:53 AM




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