I would like to ask the difference between the shadows slider and the fill light slider. Perhaps I am being daft here but I cannot find a big difference between the two when processing files. Is one better than the other? What should I avoid? Thanks in advance. PS - this would be working with RAW files if that matters....
Just to be sure since you can't use those two controls in LR at the same time:
A. Are you asking about the difference between "fill light" in LR3 (old 2010 develop process) and "Shadows" in the LR4 (new 2012 develop process)
or
B. Do you really mean the difference between "Fill light" and "Blacks" in LR3/old PS 2010 develop process?
If "A", then the difference is that Shadows in LR4, while maybe not better for every image, is generally an improvement over LR3. Tweaks were made to the tonal range impacted and also the shadow/edge detection algorithms used (to reduce halos). Shadow tones can now be darkened as well as lightened with the new slider. The amount of Shadows you use in LR4 will likely be different than what you are used to with Fill Light in LR3. I would say that the changes/improvements made to Blacks and Shadows is more subtle than the changes Adobe made to the highlight end of the tonal range with the Highlights and Whites sliders, but I do believe there is a noticeable improvement.
If "B", Fill Light impacts all shadow tones. Blacks sets the black clipping point. They interact a bit but there is a definite difference in what they do.
Thanks Eyeball for the detailed reply. I am using LR3 and am referring to the fill light (in the "Basic" area box) and shadows (in the "Tone" area box) sliders. Thanks again.
No problem. But the control is named "Blacks", not "Shadows" isn't it - the slider that comes immediately after the "Fill Light" slider on the Basic panel?
Just want to make sure we are talking about the same thing.
Ok. I've got it now. I always use the point tone curve rather than the parametric tone curve and I forgot it references Shadows there.
So here is my explanation "C":
Adjustments to the tone curve, including the Shadows parametric adjustment there, are global adjustments in that they just move the brightness levels up and down for a given point or range of points.
The Fill Light and Recovery sliders in LR3, however, are "smarter" and take into consideration local aspects of the image. They try to identify shadow and highlight areas in the image and adjust only there rather than blindly across the whole image. Photomatix and other HDR software use these types of techniques as well as the shadows/highlights adjustments in Photoshop.
I think if you take one of your images with significant shadow areas and experiment with making adjustments both ways, you will get a feel for how they are different.