p.1 #1How can I optimise a new PC build for Capture One Pro?
I'm building a new PC optimised for Capture One. Where is the most benefit to be had from the last few hundred dollars, ie the money that might be a stretch on the budget, or that you could just not spend at all?
I'm looking to build a Win 11 z890 motherboard with intel ultra 7 270k plus, ddr5 32gb, either PCIe v4 or v5 2tb SSD, and probably RTX 5070 (12gb) GPU. I'm trying to work out where the most benefit is to be had if I can stretch the budget a bit further.
For example, which of the items below are better or worse choices, given that Capture One benefits from a GPU with good OpenCL performance?
GPU; rtx 5070 (12GB) or rtx 5070 ti (16GB)
Memory; 32gb vs 64gb (DDR5)
PCIe V4 or v5 SSD
Single PCIe 2TB SSD or 2x1TB SSD (one for system, the other data)
Intel ultra 7 270k plus or Intel Core Ultra 9 285K
The basis of the build is probably a z890 ddr5 motherboard with i7 270k. I have limited funds. I can stretch to the RTX 5070 ti at most but might take shortcuts elsewhere. I can buy a cheaper GPU and get more/better other bits. What to do?
p.1 #3How can I optimise a new PC build for Capture One Pro?
It's impossible to build a PC today that will work seamlessly with software tomorrow, so get the best you can afford, load up on memory and graphic capacity and be ready to do it all over in five years.
For reference: My 2023 M2 MBP runs C1 on 32GB ram through a dock to a 27" display with zero issues.
p.1 #4How can I optimise a new PC build for Capture One Pro?
I use a Windows laptop at work and two Apple devices (a MacBook Pro M4 and a Studio M3) for photography at home. The principal reason is that these Apple devices emit no heat and no noise - they stay quiet and cool all the time, while I am running multiple 102MP (120-130MB) GFX raw files through Capture One or DxO Photolab. The computing efficiency is superb.
I do feel more comfortable with Windows, and I can say that I dislike some features of the MacOS (e.g., the Finder), however, when working on photos, I don't need to use MacOS much.
You may want to try a MacBook Pro - there is a good chance that this would work better for photography than the system you are building.
p.1 #5How can I optimise a new PC build for Capture One Pro?
JohnJ wrote:
I'm building a new PC optimised for Capture One. Where is the most benefit to be had from the last few hundred dollars, ie the money that might be a stretch on the budget, or that you could just not spend at all?
I'm looking to build a Win 11 z890 motherboard with intel ultra 7 270k plus, ddr5 32gb, either PCIe v4 or v5 2tb SSD, and probably RTX 5070 (12gb) GPU. I'm trying to work out where the most benefit is to be had if I can stretch the budget a bit further.
For example, which of the items below are better or worse choices, given that Capture One benefits from a GPU with good OpenCL performance?
GPU; rtx 5070 (12GB) or rtx 5070 ti (16GB)
Memory; 32gb vs 64gb (DDR5)
PCIe V4 or v5 SSD
Single PCIe 2TB SSD or 2x1TB SSD (one for system, the other data)
Intel ultra 7 270k plus or Intel Core Ultra 9 285K
The basis of the build is probably a z890 ddr5 motherboard with i7 270k. I have limited funds. I can stretch to the RTX 5070 ti at most but might take shortcuts elsewhere. I can buy a cheaper GPU and get more/better other bits. What to do?
Don't skimp on the GPU. The GPU is very important for image processing that does any noise reduction and many other processes rely on that and "AI" compute function will be even more prevalent in the future. The 5070 is adequate for most purposes, though I prefer the 5070 Ti or 5080. 8GB is the minimum VRAM for some programs now and in some years that minimum will move to 12 GTB and then 16GB. The differences in CPU depend on what all you so and how fast you need to do it.
The 270K Plus is a great value for performance to price ratio. I'm not building new computers lately due to other component costs, but that's what I would use.
You can always upgrade M.2 SSDs and RAM in a few minutes.
p.1 #6How can I optimise a new PC build for Capture One Pro?
Take a look at the Puget Bench site for benchmarks. https://www.pugetsystems.com/pugetbench/creators/
They do not have Capture One Specific benchmarks but I think the Adobe results will be a good indicator of Capture One performance.
Even thought it would be painful given today's RAM prices I think upgrading to 64GB would be a good idea. I have found with my large catalogues ( some are over 50,000 images) more RAM is required. I was lucky to upgrade to my current system with 128GB before the price increases...
For the SSD V5 is not that much more expensive than V4 and significantly faster.
p.1 #7How can I optimise a new PC build for Capture One Pro?
RobertVP wrote:
Take a look at the Puget Bench site for benchmarks. https://www.pugetsystems.com/pugetbench/creators/
They do not have Capture One Specific benchmarks but I think the Adobe results will be a good indicator of Capture One performance.
Even thought it would be painful given today's RAM prices I think upgrading to 64GB would be a good idea. I have found with my large catalogues ( some are over 50,000 images) more RAM is required. I was lucky to upgrade to my current system with 128GB before the price increases...
For the SSD V5 is not that much more expensive than V4 and significantly faster.
Thanks, that's an interesting link. I suppose C1 is too niche but it would be nice to see a benchmark done with it. I've seen various comments over the years about Lightroom and C1 having different system requirements so I'm not sure which benchmarks to look at, but I suspect that OpenCL benchmarks might be good. I don't have the details at the moment but I was looking at a fairly recent benchmark on YouTube for Lightroom and Photoshop suggesting that the GPU was less significant in the overall performance, which is at odds with virtually everything I've seen/read about C1. So not sure what to think.
p.1 #8How can I optimise a new PC build for Capture One Pro?
Building a PC based on a post processing software seems to be backwards for me. Should it not be the other way round? Get a best PC or Mac that money can buy and you can afford, then what software is loaded should not matter.
There is no guarantee that the best PC that you build for C1 today, may or may not be the best for C1 based on an OS patch update or worse software update? It is a lot more easier these days with "Software as a Service" in cloud based software (and pretty much everything is a SAAS these days) with a simple API change. Theoretically it is possible though prevented by anti trust laws, but grey areas do exist. Companies always exploit them until proven otherwise or worse get caught. The onus of making the hardware as much independent of the software is on us as consumers.
p.1 #9How can I optimise a new PC build for Capture One Pro?
guywithgas wrote:
Building a PC based on a post processing software seems to be backwards for me. Should it not be the other way round? Get a best PC or Mac that money can buy and you can afford, then what software is loaded should not matter.
That's not how I suggest doing it, but different people have different needs. I work backwards from the goal to the software to the hardware.
Different processors and chipsets have different characteristics. Do you care most about single-threaded performance, multi-threaded performance, how much L3 cache do you need, how many PCIe lanes and speed, GPU number and type, games also, RAM amount and type, other connectivity, etc.?
For example a Zen 5 Threadripper may excel at certain applications, but hardly be worth the high cost for others.
p.1 #10How can I optimise a new PC build for Capture One Pro?
EB-1 wrote: guywithgas wroteBuilding a PC based on a post processing software seems to be backwards for me. Should it not be the other way round? Get a best PC or Mac that money can buy and you can afford, then what software is loaded should not matter.That's not how I suggest doing it, but different people have different needs. I work backwards from the goal to the software to the hardware.
Different processors and chipsets have different characteristics. Do you care most about single-threaded performance, multi-threaded performance, how much L3 cache do you need, how many PCIe lanes and speed, GPU number and type, games also, RAM amount and type, other connectivity, etc.?
For example a Zen 5 Threadripper may excel at certain applications, but hardly be worth the high cost for others.
EBH
There is a lot of overlap in what we both are saying. Agree with you on majority of points. Agreed that the needs are different, but how do one know what applications (in this case C1 or PS or something else) perform best based on how the software is build? My point was when everything is cloud based these days, pretty much the general hardware required is same, Unless one has in-depth knowledge of how C1 is build and what hardware optimization is needed best for just C1.
For an average Joe/Jane, money is always a parameter that determines a lot of things on a purchase like this. I was just generalizing. When there is no limit of money that one is willing to spend, I am completely in agreement with you
p.1 #12How can I optimise a new PC build for Capture One Pro?
+1
Capture One is not very demanding on hardware.
It runs fine on my notebook with Intel 7 155H, 32GB RAM and laptop GPU Nvidia Gforce RTX 4050 with 6GB RAM. At least for now.
Lightroom struggles with the same hardware. LR needs lot of GPU RAM for AI.
p.1 #14How can I optimise a new PC build for Capture One Pro?
Which attribute of the build is MOST likely to get "outgrown" down the road?
RAM
CPU
GPU
Storage
I say that from the perspective of Software Developers ... imo, the shift from CPU operations to GPU operations has been an ongoing one that I don't see slowing down.
BUT, then there's the matter of how YOU use the software. Personally, I do NOT perform large scale patch operations. I work mostly on single images, and absolutely appreciate quick, nimble, non-intrusive (i.e. not laggy) brush work, etc.
Event photographers might value something vastly different ... all within the capability of the software / hardware. Case in point, while I didn't NEED 64GB of RAM in my MBP M2, I opted for it because with 4 modules, the memory pipeline transfer speeds kept my brush work QUICK.
And, somewhere deep in the archives, I posted here my journey as I bought / returned multple Macs to test out this configuration that made a diff vs. didn't make a diff. Took me about 6 months to work my way through it, but I'm very happy with where I landed it.
I say that ... to point out that I don't think the question is about C1. I think the question is about how you plan to USE C1 (or LR).
Without diggin in further, I'd go Max GPU, Max RAM, Max CPU to your temperament. I realize that software harnesses all three of these, but I found the GPU to be most helpful, CPU not as much (particularly when doing long, heat sensitive work that then throttles throughput anyway.)