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CTYankee Registered: Jan 09, 2004 Total Posts: 5203 Country: United States |
moondigger wrote:There's no way it costs them more than a few hundred dollars to build each one (parts & labor). Tack on money to recoup R&D costs, plus distribution costs, plus advertising costs, and amortize the amount it will cost them to do free (warranty) repairs at the expected defect rate, and you'll arrive at the total cost figure for Canon. I seriously doubt it's more than $1000. |
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moondigger Registered: Jan 07, 2005 Total Posts: 5449 Country: United States |
CTYankee wrote: |
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cwphoto Registered: May 24, 2005 Total Posts: 1667 Country: Australia |
PrecisionPhoto wrote: |
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justruss Registered: Jul 05, 2004 Total Posts: 1969 Country: United States |
Apple tries to keep profits at around 20-33% on the whole (their actual cost, compared to wholesale + retail prices... average, remember... wholesale is lower margin). Third party dealers make anywhere from 8%-15% profit (retail price compared to cost) depending on the line. |
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justruss Registered: Jul 05, 2004 Total Posts: 1969 Country: United States |
Retail margins of third party, official Canon dealers (not super volume people like B&H or Dell) on bodies and lenses runs around 10%-20% (or did, at least, a few years ago). |
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CTYankee Registered: Jan 09, 2004 Total Posts: 5203 Country: United States |
moondigger wrote: |
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justruss Registered: Jul 05, 2004 Total Posts: 1969 Country: United States |
This is from that FF white paper, released August 2006: |
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Pixel Perfect Registered: Aug 16, 2004 Total Posts: 8083 Country: Australia |
moondigger wrote: |
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Tentacle Registered: Sep 14, 2006 Total Posts: 2715 Country: Netherlands |
I used to think that the maximum framerate was determined by the I/O power of the DIGIC chip... Well, I was wrong. See my explanation here: |