#502 Batteries not Required
/forum/topic/1114593/0



Bill Adam
Registered: May 26, 2007
Total Posts: 219
Country: Canada

Well it was high tech 3000 years ago. The good old sundial just keeps on a tickin'.







Thanks to Travis for making us aware of the "Brenizer Method" with his entry last week. I've had lots of fun playing with it and couldn't wait to try it out here.


Travis Rhoads
Registered: Apr 28, 2009
Total Posts: 3782
Country: United States

NICE! This is the kind of subject that the Brenizer Method is great for, and I think you did an excellent job with it.



Pete A
Registered: Jun 17, 2009
Total Posts: 585
Country: United Kingdom

What a lovely image. I've never heard of Brenzier, but my eldest son has put my right on that. My only gripe and I'm sorry to say it, is the missing bottom part of the sundial. Maybe I'm right and maybe I'm wrong, but to me, it needs to be shown.



Travis Rhoads
Registered: Apr 28, 2009
Total Posts: 3782
Country: United States

I do agree, clipping the bottom of the pedestal is unfortunate. maybe it can be re-shot?



twistedlim
Registered: Oct 20, 2004
Total Posts: 3127
Country: United States

Nice Bill. Great idea.



Bill Adam
Registered: May 26, 2007
Total Posts: 219
Country: Canada

Thanks for the kind comments everyone. Pete and Travis, I'll try and get back for a re-shoot. I had two other series of images that don't make the grade. One I overexposed and the other was handheld which photomerge just doesn't like.

Cheers.



Hightraxx
Registered: Feb 24, 2007
Total Posts: 3151
Country: United States

Great shot,

Norm



mark fadely
Registered: Oct 09, 2005
Total Posts: 7082
Country: United States

This is relly good Bill. I think it captures the theme and our progess into higher and higher tech as a species.



Tenn.Jer
Registered: Mar 08, 2011
Total Posts: 1465
Country: United States

The "Brenizer Method" has been an interesting addition to the tool box; I think you've made good use of it...
Good luck with the "anti-theme", I think it's a valid approach...
Jerry