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  Previous versions of RustyBug's message #11186942 « Lighting and white balance »

  

RustyBug
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Upload & Sell: On
Re: Lighting and white balance


Yeah, I'm a stickler for trying to see things (I still miss 'em) like the tree sticking out of a persons head ... the sliver of a chair behind the post. If you can't pull the chair into the scene, put it in a different room. The table & chairs by the window, angle the left one so some more of the chair back shows. It's a thing you just get a feel for as you do it, as to whether it is adding to the scene, or detracting from it. Like I said ... you'll develop your own vibe with staging, lighting, comp and PP.

I try to get a general idea of my lighting first to look for "uh-oh, that'll be a problem" ... then do comp first working around it if necessary, stage second, then light. Or sometimes it is light, then comp, then stage ...



Dec 13, 2012 at 12:58 AM



  Previous versions of RustyBug's message #11186942 « Lighting and white balance »