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p.2 #19 · Where does the 3D look come from? | |
Among what is evident, that is relative focus, overall contrast, subjects that are more three-dimensional themselves... I think there is someting that has not yet considered: relative contrast.
I'll explain it: The same way that receding objects become pogressively out of focus resulting in 3D efect, receding objects that decrease contrast progressively in a subtle way, also give this efect. I think that this could be achieved in postprocess, but you would have a hard time making selections to alter contrast in a subtle way. I also think that lenses have a minor roll in this, especially the lens that are known for being contrasty. Let me explain: Imagine an image that has flare overall. If you artificially try to restore the overall contrast as it should be, those subtles variations in relative contrast can not be recovered because they are not there, resulting in a flat image. So, those lenses with fewer elements and cleverly coated I think have this advantage. Anyway I think that the differences are subtle and not allways noticeable.
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