Is this is in the name of uncomfortable-looking facial hair? I did some work with the smudge tool for some of it. Any suggestions for areas to work over with the liquify tool?
Ethan Schaefer wrote:
Is this is in the name of uncomfortable-looking facial hair? I did some work with the smudge tool for some of it. Any suggestions for areas to work over with the liquify tool?
You can take the bump out of her nose, but don't dish it.
You can push back that protruding jaw.
But nothing at all if you have to have it look like her.
I don't see anything overtly distracting or unnatural about the retouching and beyond that without the original for comparison there's not much point in discussing it is there?
But picking up on what Liam mentioned, the foundation of a flattering portrait is a flattering camera angle. Due to the odd shape of a human flash there are only a view angles / lighting combinations which make the head and face look slim and symmetrical, the two key attributes for beauty. The overall goal is to create a well balanced look.
You have very well executed profile lighting here as evidenced by the highlighting of the near eye contrasted by keeping the side of the nose facing the camera in shadow (the nose shadow is the part of the equation most profile shooters don't grasp). But your angle here is a "tweener". Its not a clean profile (i.e nothing visible past the center line of the nose) and its not a well balanced flattering oblique view either.
The odd in-between angle is distorting the appearance of her face. Its also causing the bright far side of the face (which would be hidden in a precise profile) to become a huge distraction from the more important eye and and definition of the shape of the face with just the rim light.
Once you get the short light on the face as you have done here so well all you really need to do is walk around the face to capture exquisitely lit full, oblique and profile views:
It's just a matter of training your brain to recognize which angles have the best overall balance. The best time to do that is BEFORE picking up the camera when you are not fixated on the eyes and keeping them in focus or other things. Take the time to look at the face you are shooting profile to profile before the session in a pre-shoot interview. I tell my subjects why I do this and what their most flattering angles are. The self-image most people have is formed in the bathroom mirror in flat/crossed lighting so just revealing their face in a well balanced short lit oblique view will make you look in their eyes like a friggin' photographic genius because the short lit oblique view slims the face and can also make it look perfectly symmetrical when angle and lighting complement each other
Something that my mentor of many years ago discovered and rode all the way to the bank is the fact that most ordinary people who don't make a living on their looks tend to have faces which are flattered the most by an oblique view because their face is either wide or asymmetrical. Looking at the face full will allow you to spot both of those things immediately. When a face is wide of asymmetrical one oblique view will usually be more flattering than the other, their "best"side. Learning that in the pre-shoot interview tells you which direction to face them and that in turn tells you which side the key light needs to be on. While they do their final touch-ups you can set and meter the lights using a target on a stand placed where the face will be so from the minute they step under the lights you can start capturing what will usually turn out to be the most flattering combination of angle and light. Because you will have consciously analyzed the face in the pre-shoot analysis you will find the camera instinctively finding that angle automatically. With that combination in the can as the starting baseline you then can try everything else. Its systematic but no less creative: the creative decision making is just moved forward in the process.
cgardner wrote:
Something that my mentor of many years ago discovered and rode all the way to the bank is the fact that most ordinary people who don't make a living on their looks tend to have faces which are flattered the most by an oblique view because their face is either wide or asymmetrical.
Chuck
Hey Chuck,
Any chance you could post a couple of your best oblique portraits to get an idea of your reference and/or examples?
grafx wrote:
Hey Chuck,
Any chance you could post a couple of your best oblique portraits to get an idea of your reference and/or examples?
Here's an example I use to illustrate how small difference in angles make a big difference in appearance of the face. The subject is Barry Black, Chaplain of the U.S. Senate who was a guest preacher at our church last summer. The lighting is stage lighting with fill gelled with a 1/2 CTO.
In a situation like that I first scope out the dominant direction of the light and find a spot where I can shoot into the shadows and catch the face of the subject in both great looking 3D revealing short lighting and a nice balanced oblique angle. Preachers are moving targets who rarely pause and close their mouths and this was a near miss...
In this shot the angle is only slightly different but there's more of the face showing on the far side giving it a better balance right to left. For comparison I went over to the other side of the house and shot from the broad lit side of face. Notice how much rounder it looks?
The thing to realize about facial angles and lighting patterns is that there is so much variation in the shape of faces that its impossible to have simple playbook solutions. One of the pitfalls of learning with mannikin heads is that they are slim and perfectly symmetrical. Then you get out in to the real world shooting real people and find their faces are all over the map and few are as naturally good looking as your lighting crash dummy in the basement.
We all know an attractive face when we see one, but have you ever stopped to consciously consider what make you react to faces in a positive or negative way? That's way I suggest looking at each face profile-to-profile consciously and letting your brain tell you what looks most flattering. The main problem we photographers have is understanding on a conscious level the sub-conscious things we react to in person all the time.
There's also a need for a holistic approach and understanding that its CONTRAST not light that attracts the eye. Light and dark backgrounds set up opposite contrast / attraction dynamics. The real goal is to get the view to focus on the face. The first step is to help them find the face by contrasting it with the overall tone of the background and eliminating other distractions like clothing by the simple expedient of selecting a background the clothing will blend into seamlessly. Then its just a matter of finding the lighting strategy which will do two important things:
1) Make the front of the face, eyes and mouth contrast well with everything else.
2) Model the 3D features of the face in a realistic, natural 3D way by creating highlights on raised surfaces such as the forehead, ridge of nose, top of cheeks, mouth and chin.
Here are examples I use to illustrate the contrast / modeling dynamic:
On a dark background the contrast dynamic which defines the face is pretty intuitive. On a light background its less intuitive because its usually a combination of color and tonal contrast which pulls the eye to the front of the face. Then within the face itself there needs to be contrast of light and shadow to create the illusion of 3D modeling:
The modeling on the face in that shot was created with a single flash on a bracket to give the fill a natural downward angle which puts highlight on the raised surfaces where the brain expects them to be...
I complemented the OP on the lighting of his shot because the side of the nose is shaded which sets up the dynamic which make the patch of highlight on the cheek attract the most attention (if the light on the far side of the face doesn't distract more). If the patch around the eye is the brightest thing in the photo the viewer's attention is naturally drawn there.
Many shoot a profile where the angle is perfect but the light is too far forward resulting in the nose being lit up like a light bulb which make the nose the bigger center of attention.
As a final example, here's an oblique self-portrait of mine. I have a very narrow lopsided face and one ear which sticks straight out. So finding the most flattering angle was an exercise in relativity
The ear sticks out on the right but actually winds up seeming in balance with the one on the left. It was shot from about 12ft at 200mm (equiv) from about 2ft overhead because that's the combination of vertical angle and distance I found was most flattering.
To arrive at my "best" side I did fun exercise where I mirrored both halves of an intentionally worst cast full face view, which are included along with the example above in this tutorial of mine for beginners: http://super.nova.org/DPR/CluelessToCompetent/
What was interesting about the mirroring exercise was that I'd looked at that face for 50+ years in the mirror never consciously realizing it was so asymmetrical or really thinking much about how best to mask it in the photo. That's one of the more interesting quirks about human perception. The more familiar a face is the less likely you are to look at it critically.
So there are no rules, just cause and effect. If your goal is to flatter a person the quickest path to the goal is to look at the face from all angles and let your brain tell you which is the most attractive, then let that determination guide your shooting strategy.
The lighting is nice. The view of the face is not the best however. The pose is borderline profile but you can still see the far eye. More importantly, notice how the nose crosses the far cheek because of this view of the face. This exaggerates the size of anyone's nose so watch out for the next time. Listen to Chuck. He knows his stuff.
Interesting on how many comments are on what people "think" is wrong with the models face, not what is wrong with the retouching (promted by the OP's early question). They are not the same thing, are they I see no need for surgery with liquify
My only comment is that some areas are overly hot in my opinion. Although this is as an exposure issue, retouching may improve things.