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Archive 2005 · Guidelines - last edit 23 april

  
 
Hendrik
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p.1 #1 · Guidelines - last edit 23 april


Guidelines (This thread became obscured and I had to rebuild it. All replies seem to be gone, my apologies).

Many questions about the digital workflow are common. This thread will give recommendations or suggestions about the digital workflow. I won’t give too much background information; there are much better sources for that.

The most important factor in (digital) photography is maximizing and preserving the quality of the picture through the entire workflow within the practical boundaries.

These guidelines are the result of collecting information from different sources on the Internet and several books and it's not finished.

If you notice errors or funny language, please PM me. Additions to these guidelines can be posted in this thread.

Remember: Google is your greatest friend!

Topics:
- Introduction
- Capture the maximum quality
- Color space
- Monitor calibration and profiling
- Saving and archiving
- Editing
- Printing
- Other sources

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Introduction

Know your camera

Many photographers own expensive, fancy camera’s, but can’t use them properly. You should know how to use all those great features. Did you read the manual? Take your manual and start with page 1. and continue until you have read the last page. Now take your camera and start all over, but now with your camera on your lap, trying all those settings and features.

Yes, I know it will take a day, but you now know how to handle your camera a little bit better and know the terminology.

Act like a photographer

Did you read the manual as I advised? Well, you should now know how to avoid and disable most of the features.

A ‘real’ photographer shoots in manual mode. You make the decisions and you select the correct aperture and shutter speed. Know your camera's metering pattern. Learn how your camera ‘sees’ the world and learn when you need to adjust the meter's exposure. Knowledge of the zone-system can be useful. If you have spot-metering, use it. Basic knowledge of photography is essential. Terms like aperture, f-stop, shutter-speed, iso, focal-length, rule of thirds, depth of field, are examples of basic terms and you should know these and there relationship between each other.

In my opinion 'shutter priority mode' and 'aperture priority mode' should be used with care, but ‘full automatic mode' should be avoided, unless you need to work very fast or want to degrade your camera to a simple point-and-shoot camera.

So landscape mode, portrait mode, macro mode …forget them! By the way, do you know why they are called this way and what happens when you select these settings?

If you can, use your digital camera's thumbnail image histogram. It is one of the best features digital photography has to offer, but use it correctly and know its limitations. Click this link for a good tutorial.

Edited by Hendrik on Apr 23, 2005 at 08:40 AM GMT



Apr 23, 2005 at 02:30 AM
Hendrik
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p.1 #2 · Guidelines - last edit 23 april


Capture the maximum quality

Most of the time, you only have one chance to capture the maximum quality, that is the moment you press the shutter release button. All you have to do is to set your camera correctly.

The absolute best choice is to use RAW-mode. When an image is captured by your camera's digital sensor, a series of settings are applied as alterations to the original 12-bit raw data. In almost all digital SLR cameras, this raw data can be retrieved "un-touched" as a RAW file. The power is to change these alterations like sharpness, contrast, white-balance, and color-space, after you have made the picture. Most importantly you can produce 48-bit images (16-bit color channels)!

You will need a RAW converter to ‘develop’ your RAW files. It’s worth the money.

If you don’t want or can’t use RAW-mode, select jpeg-mode. Make sure you select the highest quality, so you encounter the least amount of compression artifacts. Remember, you can only produce a 24-bit image (8-bit color channels). Don't lower the pixel count (such as switching from 6MP to 3MP), since higher resolution files stand up better to the degradation that accompanies compression and you may need the higher resolution. Use low or no sharpening. There are better tools available for sharpening and it’s impossible to remove sharpening artifacts.



Apr 23, 2005 at 02:31 AM
Hendrik
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p.1 #3 · Guidelines - last edit 23 april


Color space

Every digital camera, display or printer, has a unique gamut (color range), which is dictated by the characteristics of that device and can be described by device-color-profiles. Even devices from the same type and making are not identical. A device color space simply describes the range of colors, or gamut, that a camera can see, a printer can print, or a monitor can display.

Editing color spaces or working color spaces, such as Adobe RGB or sRGB, are device-independent and the same all over the world. When you work with digital images, you need to select the working color space. The image’s color data will be translated to this color space. When the gamut of your image contains colors outside your selected working space, you lose them (they are ‘out-of-gamut’).

How do you choose your working color space?

24-bit RGB images are made up of three 8-bit color channels. Red, green, and blue. Each of these channels can define 256 (and only 256) shades. When you edit an image, you change the RGB values of pixels altering the pixels' tone and color. But you can only alter the pixel values in the 256 increments imposed by the 8-bit channels: A pixel can take on a value of 128 or 129, but never a value in between.

The size of the working space's gamut determines the spacing of the 256 possible values of each channel. In a large gamut space, the values are spread farther apart than in a small gamut space. A wider gamut gives you a wider range of color, but it doesn't give you more colors. The same number of colors are simply stretched over a larger color range. This means you don't have as fine control over the color as you would in a smaller-gamut space.

In a smaller gamut space, you have finer control over color and tone, because the data points are packed closer together, but you lose the ability to specify the very saturated colors that would be available in a larger gamut space.

You want a working color space that can hold most or ideally all of the color data your camera can capture, but don’t want to choose a working color space that’s way too big and with that risking delicate colors getting compressed into a single level.

Using 48-bit RGB images’, having three 16-bit color channels, eliminates all the negative aspects of working with large gamut color spaces. It has 65536 levels per color channel, compared to 256 with 24-bit images! [Well, being more honest, when a 16-bit file is opened in Photoshop you'll notice that the maximum pixel value is 32768, its how Photoshop works.]

With the release of Adobe Photoshop CS, complete high-bit editing is possible. I highly recommend working with these 48-bit images (16-bit). Unless you have a good understanding of the theory I recommend choosing Adobe RGB as your working color space. Adobe RGB is a medium-gamut space. It’s the printers-industry standard.

If you want to retain all data your camera can capture, you maybe want to consider an ever larger color space like ProPhoto RGB. ProPhoto RGB is an example of a large gamut color space. It even has imaginary colors, that don't exist and no printer or light source can create. Working is this color space can be useful on some specific cases, but you absolutely don’t want to use this with 24-bit images because of the risk of posterization and banding.

You may want to consider Bruce Lindbloom's Beta RGB. It’s slightly smaller than ProPhoto RGB, contains essential all colors that can be captured or reproduced, and only has one primary (blue) that is not a real color (and that one only by a hair). There are more of those tailored color spaces, like BruceRGB, etc, but the ideal color space does not exist, it’s always a compromise.

sRGB is a small-gamut space, has a limited color gamut, approximating that of the average computer monitor. Frequently it’s too small to hold the color data of your image and you throw many colors away. All colors outside sRGB are gone forever. Converting sRGB to a larger color space is useless. You simply risk loosing even more color data. Some people claim that the gamut of portraits or weddings is very small, even smaller then sRGB, but that’s most of the time not true. If you’re forced to work with low-bit (24-bit) images and you need to make major corrections on an image with delicate colors, sRGB is the better choice, reducing the change of posterization and banding compared to a larger working space like Adobe RGB. With most low-bit images, Adobe RGB is the better choice.

Summary: Adobe RGB is the preferred working color space. sRGB is not a good choice. If you have to work with low-bit images, sRGB can be considered.

Remember, the image below is a 2D representation of a 3D object. The gamut of the Canon 20D vs. sRGB. Take a better look at: Dry Creek Photo and make your own gamut plots with other cameras, printers and color models. (http://www.drycreekphoto.com/tools/printer_gamuts/)

Edited by Hendrik on Apr 30, 2005 at 04:23 PM GMT



Apr 23, 2005 at 02:32 AM
Hendrik
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p.1 #4 · Guidelines - last edit 23 april


Monitor calibration and profiling

The monitor is your window to your digital world (of photography). Therefore you need to be sure your window is clean, without a colorcast and is ‘performing’ well. The purpose of monitor calibration and profiling is to get correct true colors, neutral grays and the best dynamic range without too much artifacts. Often you want to bring it to a desired pre-determined state.

Calibration is to bring your monitor as close as possible to your desired state, using the hardware controls. Profiling (after calibration) is measuring your displays’ unique characteristics and building profiles that can be used to correct the monitor’s image to the desired state.

On a CRT monitor (Windows and MAC) you use 6500K (D65) with gamma 2.2.
On a LCD (TFT) monitor you use native white point and gamma 2.2.

Sometimes you need to tweak the different settings, like gamma, to remove too much artifacts or banding.

A hardware calibration device is essential if you are any serious about your photography.

If you use Adobe Photoshop and a third-party hardware calibration device, make sure you have removed the gamma loader from the startup folder.
Proceed as follows (Windows):

  1. Click on "Start".
  2. Hover over "Programs" and then over "Startup".
  3. Right-click on the Adobe Gamma Loader and choose "Delete" from the dialog box.

On Mac: http://www.adobe.com/support/techdocs/321601.html


Variation between displays and between applications.

You will see the most true colors and neutral grays on a well calibrated and profiled display in an ICC-aware (= profile aware) application, like Photoshop. The ideal world does not exist and even in this ideal situation your display is the limiting factor. The more correction is needed to set your display to your wanted state, the more artifacts will be created, because it’s always a compromise. On a given point, it cannot be calibrated and profiled anymore. The artifacts are too much for your work and you need to buy a new display.

The second best situation is to view images on a well calibrated display, but outside an ICC-aware application (like Internet Explorer) or without a profile, in this situation the raw numbers of the image are thrown to the screen. It’s much better compared to an uncalibrated display, because you already tuned your hardware as close as possible to your wanted state. In this situation you will have reasonable neutral colors and black and white points were you want them, colors…especially saturated colors are more difficult…you will need a profile.

The worst situation and how most people surfing on the internet watch their pictures, is viewing images on a non calibrated and profiled display. The biggest variation is in this group. Your fine tuned image will have a blue cast on one display, a green cast on another, too bright on a third and so on. Everything is possible.



Apr 23, 2005 at 02:33 AM
Hendrik
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p.1 #5 · Guidelines - last edit 23 april


Saving and archiving
-data organization
-data protection

coming soon



Apr 23, 2005 at 02:34 AM
Hendrik
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p.1 #6 · Guidelines - last edit 23 april


Editing

Did you bought all Plug-ins and actions from Fred? Well, if not …do it now! OK, I agree, you don’t need everything, but take a good look at what you do need. The quality is great, especially if you take the price into account. An action is nothing more then an automated series of steps. If you’re a Photoshop wizard, you can do this yourself; otherwise I highly recommend his actions. Save yourself a lot of time.

A long time ago, I did a test here with interpolation tools Genuine Fractals PrintPro3, S-Spline Pro (now called PhotoZoom Pro) and Fred’s SI Pro. Up to 200% there were no differences in print on an Epson 2100. Most expensive tools are for pixel measurebators with too much money. I would first try the cheaper solutions before buying expensive tools, unless of course there is only one king of the hill.

Adobe Photoshop is the professional standard in desktop digital imaging. There are other good editors, but they lack some of the nice features. Almost all good instruction books or other useful sources aim at the PS user. As if nothing else exists. If you can, consider this piece of software. I know it’s expensive, but so is your camera. Don’t panic, even if you don’t use PS, you can still do an astonishing amount of editing with the other editors.

Before you start, you should take a look at your working color space. You should match your working color space with the color space of your image. When you selected sRGB on your camera or RAW converter, then sRGB is your PS working space. Set your Color Management Policies to ask by profile mismatches or missing profiles (see picture).

Never convert images (one color space to another), unless you need to work with different images captured in different color spaces on the same project.

Never convert to a smaller color space, like sRGB, unless you need a smaller gamut (like posting on the Internet). Save your image before conversion and use the largest color space for your archive.

When you load an image into PS and it asks to convert it to the "working color space" or "leave it as is", choose “leave it as is”. Every conversion will degrade the image a bit. Change your working space to match your images, if the message irritates you

When the image doesn’t contain a profile, you should assign the correct profile. When you know you shoot sRGB, assign the sRGB profile. When you assign the wrong profile, the numerical color data will be interpreted wrongly and this will lead to color shifts. Therefore, don’t assign a profile if you don’t know it. Leave it un-color-managed.

Don’t do any corrections on color or tone on an un-calibrated monitor. Same is true for soft-proofing. You can’t trust what you’re seeing. Maybe you’re changing the image, but it’s the monitor at fault.

The more you learn, the more confident you will work with your images. Controlling Color is one aspect. For example when you convert to a profile, the out-of-gamut colors need to be taken care of. There are four methods of handling out-of-gamut colors and are called rendering intents; the two most relevant are Perceptual intent and Relative Colorimetric intent. Perceptual intent is the best choice when there are significant out-of-gamut colors, because it preserves the overall color relationships. Relative Colorimetric is often a better choice for images that don’t contain significant out-of-color colors, because it preserves more of the original colors. Well, to be honest, I still don’t know what to select when I convert my images. When are colors significant out-of-gamut? I simply use the default (Perceptual) setting, and expect (hope) differences are not so dramatic. Of course the not so lazy want to learn all aspects of controlling color…

You can read a more detailed explanation in ‘Real World Adobe Photoshop CS’ by David Blatner, Bruce Fraser. A must buy when you work with PS CS.


The workflow (subsequent order):


  1. ‘Develop’ your image with a RAW image converter. All big corrections are done with the RAW converter, using the RAW data. What you want to do in the RAW converter and what part with Photoshop or other specialized tool, is up to you. There is no ‘golden standard’ or one good workflow. Normally you choose your working color space, correct the white balance and do some exposure compensation. It’s important to learn all settings, strengths and weaknesses of your converter. Normally you ‘develop’ your image to a 16-bit lossless TIFF format. If you can, avoid the lossy JPEG format or 8-bit mode.


When you want to edit images saved in JPEG format, first convert them to a lossless format like TIFF or PSD (Photoshop file). JPEGs use a compression method that sacrifices image information to reduce the file size. Every time you save an image as a JPEG, some of the original image data will be lost even if you use the Fine setting.



  1. Optional Noise reduction. You can use different tools, like the RAW converter, Fred’s plug-ins or other specialized software like Noise Ninja or Neat Image.
  2. Optional low sharpening early in the image-editing process to restore any sharpness that was lost in the capture process. You can use PS, Fred’s plug-in, or other specialized tool.
  3. Color-correction, curves adjustment, etc. Use high-bit images if you want to avoid, posterization or banding (the combing effect in histograms).
  4. Retouching
  5. Save your work before you customize your image to his final destination. Preferably use a 16-bit lossless format and attach the icc-profile.
  6. Any last corrections you encounter after your conversion to another color space (Soft Proofing)
  7. Upsizing/downsizing with Fred’s Plug-ins, or use another specialized tool
  8. Final sharpening. Image already sized to final output resolution, and is now getting tailored to a specific type of output process
  9. Convert to final color space (e.g. sRGB for web images)
  10. Convert to 8-bit
  11. Save your final tailored image with icc-profile if you want


You should learn Non-Destructive Photoshop techniques. You have succeeded when you can say: “No pixels were harmed during the creation of this photograph.” [from Kevin Ames, The Art of Photographing Women]

Edited by Hendrik on Apr 30, 2005 at 04:37 PM GMT



Apr 23, 2005 at 02:34 AM
Hendrik
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p.1 #7 · Guidelines - last edit 23 april


Printing

Do you think printers are small-gamut output devices? Well, they are, but many printers can print outside the sRGB color space, so why demand most printing services sRGB images? They are lazy or just ignorant. sRGB is a safe color space. Color management can be ignored for the most part and all point-and-shoot cameras’ ‘shoot’ sRGB. Therefore convert your images to sRGB if you need to and send these to your print lab. Use copies of course; you don’t want to change your originals.

A good lab (and they are rare) have profiled their printers and use these printer-profiles. Ask if they have printer profiles. Printer profiles only describe the unique characteristics of one specific printer. Printer profiles will let you use the printer’s full capabilities. This profile is useless, unless you are printing on that specific printer or use the profile for soft proofing in PS. For the best output, convert your large gamut image to the printer profile. Always ask the operator what they expect.

Most photographers own their own (inkjet) photo printers. It’s recommended to use maximal quality settings for best performance. Select the correct paper, select ‘highest print quality’, ‘high speed’ disabled, etc…read the manual and use the Internet for more information.

When you want to use ‘soft proofing’ in PS or want to use the printer’s full capabilities, make profiles for your printer. Every paper/settings/ink combination needs his own profile. Fortunately, your paper choices are the most variable and normally you only need as many profiles as papers you use. Use one of the many profiling services on the Internet for custom-made profiles. It’s the cheapest solution.

Third-party products can be very good or damaging bad. They are not recommended unless they have proven their quality and don’t ruin your printer.


  1. RIPs (Raster Imaging Processors). This is heaven on earth according some people. The printing experience can be a truly orgasmic experience! This software takes your image and text and tells the printer where and how to place each squirt of ink on the paper. Hey, that’s also what your normal printer-driver does! What is different? Well, I really can’t tell you. A popular software RIP is ImagePrint. It’s expensive. I tried three different versions of ImagePrint in the last couple of years and I couldn’t get better or even get equal results on my printer compared to the standard printer driver and custom-made profiles. I know it must be my own fault.

  2. Third-party papers are a good alternative. Many will give exceptional results with your printer. Custom-made profiles are recommended.

  3. Third-party inks are not recommended, unless they have proven their quality. Most printers are optimized for their own inks. The color gamut of these third-party inks is often less than the gamut of the originals. It can cause problems with the functionality of the printers, like clogging the jets. The manufacturer of your printer will sometimes void your warranty. Third-party inks can be considered if they improve the print quality, but only if they are safe for your printer.

  4. Custom-made profiles. Already mentioned. Highly recommended if you want the maximum quality from your printer.



Edited by Hendrik on Apr 30, 2005 at 04:44 PM GMT



Apr 23, 2005 at 02:35 AM
Hendrik
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p.1 #8 · Guidelines - last edit 23 april


Other sources

Everyone needs some form of education. You can follow lessons, investigate the information on the Internet or buy good education books. Below are some suggestions.

Books:

Real World Adobe Photoshop CS’ by David Blatner, Bruce Fraser, Peachpit Press (February 24, 2004), ISBN: 0321245784

Real World Color Management’ by Bruce Fraser, Fred Bunting, Chris Murphy, Peachpit Press; 2nd edition (September 8, 2004), ISBN: 0321267222 (Basic color management)

Real World Camera Raw with Adobe Photoshop CS’ by Bruce Fraser, Peachpit Press (July 8, 2004), ISBN: 032127878X

Mastering Digital Printing, Second Edition’, by Harald Johnson, Muska & Lipman/Premier-Trade; 2 edition (October 26, 2004), ISBN: 1592004318


Internet:

https://www.fredmiranda.com/software/ (your start)

http://www.digitaldog.net/ (general tutorials)

http://www.creativepro.com/ (general reviews and tips)

http://www.computer-darkroom.com/ (general tutorials and reviews)

http://www.sphoto.com/techinfo/histograms/histograms.htm (a practical guide to interpreting RGB histograms)

http://www.pixelgenius.com/tipsandtechniques.html (sharpening and other)

http://www.drycreekphoto.com/ (Color management and general information)

http://www.brucelindbloom.com/index.html?BetaRGB.html (Bruce Lindbloom's Beta RGB)

http://www.cleaningdigitalcameras.com/ (Cleaning your camera)

http://www.rawformat.com/ (Digital Raw format)

http://www.colorbytesoftware.com/ (ImagePrint RIP)



Apr 23, 2005 at 02:36 AM
paulhodson
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p.1 #9 · Guidelines - last edit 23 april


Hope you don't mind me adding this - a thread about tutorial sites?

https://www.fredmiranda.com/forum/topic2/204021/0



May 23, 2005 at 07:24 AM
NicoleB
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p.1 #10 · Guidelines - last edit 23 april


Hendrik,

Great work!
Could you add something about preservation and framing?
I own a 2200 and my clients want the images framed. I usually print on matte or Ilford smooth pearl. I would like the pictures looking the same as I see when printed but maybe it is not realistic. My first choice would be without glass. I tried to get my photos laminated yesterday, without luck. All of them became with a green shift in color. What about liquid laminating? If not under glass, what about the mat? will it changes too rapidly?

Thanks for your help and guidelines,
Nicole



Jun 04, 2005 at 09:11 AM
Hendrik
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p.1 #11 · Guidelines - last edit 23 april


Hello Nicole,

I don’t know enough about the different techniques to add it to these guidelines. It’s quit a specialized topic and very diverse, because every artists has their own preferences. I would do a Google search or open a new topic on this forum.

When I frame my pictures I use archival grade materials whenever I can and use V-hinges made from Japanese paper described in Conservation Framing by Vivian C. Kistler, ISBN: 0-938655-03-5 (very useful book).

I use normal framing glass, but there are better and more (much more) expensive glass kinds. I don’t like the cheaper Non-Glare glass.

A free and interesting book: http://www.wilhelm-research.com/book.html



Jun 04, 2005 at 10:17 AM
Hendrik
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p.1 #12 · Guidelines - last edit 23 april


@ IreShot



I wondered when the first would react in this new guidelines thread.

Of course I’m serious! Sam, you notice the word ‘real’ is put between quotation marks?

I completely agree with you, but many photographers don’t understand the photographic process. They simply choose some automatic mode and the camera takes the pictures. They don’t understand what happened when the results are disappointing.

When a photographer is master of his tool and understands (basic) photography completely, I don’t care what he or she sets on his camera. Choosing an automatic mode is now a conscience decision and he/she understands the positive and negative effects. I advice to use manual mode when someone still needs to learn the principles.

Personally I shoot 99.9 percent in manual mode and use spot-metering all the time, but it’s something from the time I used slides.





Jun 19, 2005 at 09:07 AM
ql_ajax
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p.1 #13 · Guidelines - last edit 23 april


Nicole,

From a professional picture framer's standpoint, a photograph needs to be at least 3 inches away from the frame to be considered archival (due to the acid content of wood). This generally means that there will be a(n acid free) mat. A mat REQUIRES glass. Without glass,a mat will shrink or expand and eventually pull away from the art which is not aesthetically pleasing. If a mat is not used, and glass is still desired, it's necessary to lift the glass away from the print with plastic spacers around the outer most edges of the glass; if the glass is placed directly on a print, the difference of temperature and humidity on the outside and inside of the glass can cause condensation and ruin the print.

The majority of the fading of inkjet prints is caused by exposure to moving air. Therefore glass is HIGHLY recommended. I agree with Hendrick in that I feel that most non-glare glass looks cheep. If you are really interested in preserving the original color and clarity of your prints, you can ask for museum glass (which is also VERY UV resistant) or there are new "invisible" glasses that are truly uncanny; a viewer could sincerely ask if there was glass on the art. Both museum and invisible glass are VERY expensive, so prepare your customers if they want to hold true to your vision.

Working without glass, there are several types of mat sprays that can protect a print from the air and UV light. Personally I've never used them, but some friends of mine prefer them.

I generally use conservation-art glass. It is extremely color-neutral (very little - if any - of the green cast you spoke of) and blocks about 97% of UV radiation. Regular art glass blocks roughly 47%, while museum glass blocks 99%.

Any way, just my 2 cents worth.

-ql




Jul 01, 2005 at 12:33 AM
Elle Dechene
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p.1 #14 · Guidelines - last edit 23 april


Nicole, to add a bit to what Chris has said, take a look at my article: http://www.elledechenestudio.com/news_and_articles/presentation/index.html. I don't claim any expertise, other than research ability, and this page pulls together some of my research in this area. I am beginning to experiment with canvas, because I would like to be able to get away from glass also. Then you're dealing with protective coatings, however, which present their own issues.

Elle



Jul 28, 2005 at 12:47 PM
Cnynlight
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p.1 #15 · Guidelines - last edit 23 april


Thanks! Yes, the ProPhoto.icm file was there (its a bit confusing that the file size is only 1kb). And I have set that up as the default RGB color space for Capture. Now, changing to ProPhoto in Photoshop should finish the job, correct?


Aug 23, 2005 at 07:19 AM
Hendrik
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p.1 #16 · Guidelines - last edit 23 april


yes.


Aug 23, 2005 at 11:34 AM





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