kwalsh wrote:
I'm sure a lot of people won't consider soft proofing to be fluff!
But yeah, maps and books modules seem "fluffy" to me.
Ken
P.S. Brush applied shadows and highlights too! Not quite a masked curves layer, but getting there.
Location-based organization is the first thing I've seen which makes GPS on a camera interesting to me. And likely is of interest to anyone who visits particular locations regularly.
Tom's right, the LR 3 beta also did not upgrade catalogs, but of course the final version did. While I'm quite excited for these features, I'm sort of bummed that I'll be paying $99 to upgrade soon.
I do plan on upgrading LR pretty much every iteration, though I really hope Adobe reverses their new Photoshop upgrade policy. I bought CS5 last year as I had been running CS2 and felt it was time, but I really am hoping to sit out an upgrade cycle or two. I know I won't be able to afford to upgrade PS every year, so it might just end up stagnating with CS5 for as long as it'll hold out for my workflow.
EDIT: Ok, after viewing the video on the new processing engine, I'll be happy to plunk down my $99 upgrade fee. Real curves in LR, with much improved shadow and highlight recovery tools....fantastic. (not to mention all the other brush items and such.)
AhamB wrote:
Softproofing... do that many people print from LR?
Yep, in fact many of the "big names" in Adobe workshops/books/tutorials recommend printing from LR rather then PS because of the excellent output sharpening options available in LR. Until now it was a hassle, you wanted the best soft proofing you had to be in PS, you wanted the best output sharpening you had to be in LR. So lots of people "round-tripped" through PS solely to soft-proof.
Ken
P.S. That's my understanding at least, I could be wrong, I only print B&W through QTR so I don't fuss with color managed soft-proofing very much.
I'm playing around with it now. It seems to crash whenever I load my nex3 files, but the engine is playing very nicely with my 5D. I have an action set in photoshop that uses both a shadow/highlights layer and a midtone contrast layer to put more "shoulder" into my photos, but the 2012 seems to be doing something similar in my eye.