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Canon R6 and rolling shutter

  
 
Zenon Char
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p.2 #1 · p.2 #1 · Canon R6 and rolling shutter


amacal1 wrote:
I don't know many hockey players, but would they love a shot like this? "DUde, loooook how awesome I am!"


AI that fixes warped balls is probably already here in some Lightroom update. Unfortunately, it probably requires an additional subscription level and is prone to counter-warping ball-like objects that aren't warped (Adobe may or may not update one day to fix it).



I know several and trust me, they are not doing it for show. A pro would probably say meh. Seen that a thousand times. Younger players would like it. Why not. No different from any other sport or anything else.

I have been a very happy LrC subscription user since 2017 and I'm not aware of any adjustment of that type. That includes other developers. Maybe PS's new generative fill has it but I have no desire or need to use it.



Oct 05, 2023 at 10:27 AM
justashooter
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p.2 #2 · p.2 #2 · Canon R6 and rolling shutter


My experience with the R6 Mark II is that the faster the frame rate, the more rolling shutter effect. I notice much more RSE when shooting at 40fps than at 20fps. It was just a test because I don't need 40fps, do not want to look at that many pictures and find it unnecessary. I've shot for many year at 12fps with a 1DX and have no problem shooting at that speed. I shoot at 20fps ES for football, soccer, basketball, etc., it lowers the wear on the shutter.



Oct 05, 2023 at 11:48 AM
rscheffler
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p.2 #3 · p.2 #3 · Canon R6 and rolling shutter


justashooter wrote:
I shoot at 20fps ES for football, soccer, basketball, etc., it lowers the wear on the shutter.


Haha, good one!

I'll have to eventually do a comparison between 20 and 40fps rolling shutter. It would not surprise me if there is indeed a difference as a performance tradeoff. But on the other hand, it can't get too slow, otherwise scan time would collide with fps rate.

jedibrain wrote:
On a side note....I don't know what's wrong with me but the VF "blackout" in all shutter modes seems not more disruptive to me than the miror flipping in my 5d3. I guess I am lucky that I don't find it objectionable. Perhaps I'd be ruined if I looked through an R3, lol.


I don't recall if you have used 1DX series cameras? In comparison, the 5DIII/IV are slow as molasses with respect to mirror blackout. Here the R5/6 should actually be an improvement IMO.

But the non-R3 blackout itself really isn't the problem. It's that it's combined with EVF lag so with fast panning action you feel like you're gradually falling behind the subject.

With hockey and the R6 I found if I wanted to quickly get shots of all the kids on the ice, a shot or two each, quickly moving from one to the next one, the EVF live feed's 'recovery' after each shot was jarring and sometimes I'd lose track of a subject because of blackout and a brief freeze or lag. The R6II's recovery of the EVF feed after an exposure is smoother and I've found this much less of an issue shooting youth hockey this way in EFCS mode.



Oct 05, 2023 at 12:46 PM
rscheffler
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p.2 #4 · p.2 #4 · Canon R6 and rolling shutter


pulper11 wrote:
Thanks for the reply with all those examples!

With the first example image, if it had been a more significant play, would you have sent the image to your client with the background distorted like that (forget about the scoreboard - I'm more thinking about the leaning goal posts)?


If it was a completion facing the camera and able to see more of the player's front/face, yes I would have sent it because the client is not a news organization and will decide how to hide/minimize anything obviously problematic for their final usage.


Unfortunately, rolling shutter is one of those things that once you've seen it, it's hard (at least for me) not to see it. Based on your statements here, the R6ii will not be the answer for me if it is something that bothers me too much. It's either learning to live with it or getting an R3.

I figured while doing the calculations that I would get 12 EFCS shots and 20 (R6) or 40 (R6ii) shots while doing a game. Therefore, I might screw up some shots with the rolling shutter (if I can't live with it) but I'd also end
...Show more

Yes, the reason I've transitioned to 40fps for football is for as much choice as possible from potentially very brief moments during sequences where there are usable images. If a star RB is having a bad game, 40fps still nets me 2x more images than 20fps for the fraction of a second he's visible through a seam in the line, and almost 4x more than EFCS. For example from that game, Dolphins QB Tua Tagovailoa has a very quick release and at 40fps it's in the range of 9-12 images between the moment he starts to lift his arm to the ball leaving his hand. At 12fps that would be whittled down to around 3 images. But it really depends on what you need. If you just need one good shot and you can time it, then 1 fps is fine too. With the mirrorless cameras I still haven't gotten the timing down and am not sure I'll ever get it back like with the 1DX series cameras, so to compensate in these situations I rely more on high fps and volume. I'm not ashamed to admit it. Yes, a lot more images to go through but because they're usually all in focus, it's possible to just scan the thumbnails for the better ones. But I don't shoot everything at 40fps and sometimes I'll use EFCS due to e-shutter banding problems in facilities with poor lighting systems.

If you're sticking with the R6, definitely try e-shutter at your next football game. I think it will be fine the vast majority of times. If anything, hockey should be faster action than football and uses sticks that would be more prone to showing rolling shutter distortion. But your images look good. You'd probably see more rolling shutter effects in the background if you were near center ice and panning more with plays rather than them coming towards you in the corner where there's less side to side camera movement.


Unfortunately, I don't have any slapshots from the game. Here are a few wrist shots that show an amazing bend to the stick, albeit probably not too out of line with realism.


The e-shutter 'scan' is from the top of the image to the bottom. If anything, rolling shutter may have slightly 'unbent' the bend of the stick in those examples (because the blade end of the stick was captured/scanned slightly later than the upper part of the stick and therefore moved more to the right than where it was when the top of the stick was captured).



Oct 05, 2023 at 01:21 PM
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