RustyBug Offline Upload & Sell: On
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Just ran a couple performance tests to compare CC 2018 vs. CS6.
Photomerged four raw files from my SLR/C (what can I say, CS6 doesn't support the 80D or the 6D2 directly).
Results:
30 Sec (CS6)
25 Sec (CC)
Applied large radius (90) lens blur to same ^.
Results:
90 Sec (CS6)
69 Sec (CC)
Saved as PSD to same ^
Results:
55 Sec (CS6)
40 Sec (CC)
For those keeping score, this is on an i7 3520M with 16 RAM on SSD in a T430S Thinkpad.
A check of Windows Task Master during each process showed all four (virtual) cores being heavily used on each of the six operations performed.
While the times would certainly be faster on a desktop and / or newer processor, the relative difference in times can only be attributed to the difference in software being used (best I can figure atm).
I have not evaluated the subjective performance regarding the quality of the merge, since I used "reposition" mode for the photomerge.
The difference experienced ranges from .72 for the Save, to .83 for the Photomerge between CC and CS6.
Having not used any of the other CC products, I can't tell if the gain is new for CC 2018 or just CC in general. But, as we get farther away from the list of cameras that CS6 can directly support (TIFF / DNG notwithstanding), I've just wanted to know what (if any) performance gains CC provides. As no one has ever been able to answer that for me objectively / quantifiably before, my first order of business was to discern if there is a diff or not.
There is.
Whether or not that is pertinent to ones workflow / needs may vary. But, objectively I can state that I saw an improvement in processing times as noted above.
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