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jmcfadden
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Re: What is VR really for?


Chris ,

If we take the axiom to be true that at a minimum one needs 1/fl=better chance of sharp images and overcoming the effects of Camera Shake (fl=focal length). So for instance:

100mm lens = 1/100th shutter with good technique in order to not have blur due to camera shake

200mm = 1/200

Got it?

VR and IS are groundbreaking technologies and help me All the time to get sharper images than i could have without them.

There are caveats of course the main being it cannot do anything for Subject Movement and generally i do Not use it while on a tripod Unless it is one of the super teles > 300mm but those are for other threads


J



Dec 01, 2012 at 02:16 AM



  Previous versions of jmcfadden's message #11156778 « What is VR really for? »