RustyBug Offline Upload & Sell: On
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A lot of architectural action going on in this one. Your point at "liking the light" ... the contrast of the OP seems to be a little flat where the more subtle diff's are, leaving some of that wonderful light & detail (angles, planes, shapes, lines, etc.) a bit less revealed. You could go anywhere from mild to wild with this one to bring it out some more.
Here's but one rendering (might be a bit much for some areas / tastes), with many ways you could go to dial it in to your liking. You may need to use some blending options / masking to help with some better refinement, but hopefully you get the gist.
As for the 2/3 comp ... I don't see any issues with it. Actually, I think it affords the ability for harnessing the modeling you're getting from the light (to your point for going 2/3). It might be a touch oversharpened in the finer structured areas (i.e. roof shingles). Different structure (big blocky/smooth areas vs. small intricate areas) tends to warrant different sharpening, so you might want to use selective sharpening (if you sharpen on a layer, you might just toss some degree of gray mask over the roof, etc.)
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