RustyBug Offline Upload & Sell: On
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eeneryma wrote:
it was an overcast day ... the lighting is somewhat flat.
Light is energy.
Buckshot coming out of a shotgun spreads out like diffuse, soft, flat light (rough analogy), while a bullet coming out of a rifle is more like specular lighting directly striking the object with more force.
That said, the understanding of how "hard" the light is striking our subject (I won't bore with physics class @ vector forces) can be taken into consideration with regard to how we process.
By this, if we have "hard" light, we need little pp to present it dynamic. If we have "soft" light, we can use additional pp to render it more dynamic (if we are so inclined). The Yin-Yang of light & pp is at our disposal en route to our finished product.
So, while we don't have control of our lighting at all times, we can make some offsetting approach / adjustments based on our ASSESSMENT of our lighting, rather than simply applying our standard, regular, normal processing. That would be normal for Sunny 16 specular light vs. normal for overcast soft light ... can be two very different PP's to render how we aspire to present our message.
Took a stab a few things, mostly some shadow lift to address the dynamic range and a bit of USM. A slight pull back on the sat as well. Could have gone with more of a more targeted approach, but still "hmmm" @ your desired message, whether focused toward the duck, the shopkeep, the large sign the door @ right, the menagerie, etc. ... or just a balancing act overall, left it somewhat toward the latter, but could certainly steer / guide the viewer a bit more if one is so inclined.
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