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Archive 2014 · Pano putting together speed - PT Gui on a Mac Pro

  
 
SteveF
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p.1 #1 · p.1 #1 · Pano putting together speed - PT Gui on a Mac Pro


While I might have jumped the gun a little with a Mac Pro 2013 equipped with D700 graphic cards last winter, today I finally saw a program taking full advantage of this system.

Just stitched a 12 photo pano. Each frame a tif converted from a dng taken with a 1dx, so about an 18mp camera.

I clicked "Create Panorama" in Pt Gui Pro and nothing happened.

Or rather, nothing seemed to happen. In fact, it stitched the photos and created the pano, but about as fast as I could click the mouse.

Holy cow that was fast. I've been stitching panos for a while and never seen anything like this. Supposedly it is the software finally taking full advantage of the GPU's.

Hopefully Adobe can get on board with this pretty soon.



Sep 25, 2014 at 09:49 PM
howardm4
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p.1 #2 · p.1 #2 · Pano putting together speed - PT Gui on a Mac Pro


I was just reading a similar story. Someone was using a new coffee can w/ latest PTgui and what used to take *minutes* to stitch finished in 7 seconds.


Sep 26, 2014 at 06:18 AM
15Bit
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p.1 #3 · p.1 #3 · Pano putting together speed - PT Gui on a Mac Pro


GPU acceleration has been a little slow to take off in the consumer space, but it's nice to see it happening.

Capture One Pro has quite a lot of GPU acceleration via OpenCL, and PS has accelerated a number of filters and brushes with a selection of CUDA, OpenGL and OpenCL. This latter highlights one of the problems with GPU programming: What programming framework/language should you use? What level of support and tools are there? Speaking to some of the scientific computing programmers, i get the impression that this has been a bottleneck.



Sep 27, 2014 at 02:26 AM





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