I think the processing is realistic. Perhaps lacking enough pop, vibrancy? Some curves,vibrance, clarity and sharpness adjustments applied to original.
It also sets up a "baseline" from which to now play for drama/pop/creative/etc. if you so choose. I would like to see just a sliver of negative space left of the other tree, if you've got it. If not, no biggie.
You might cut the negative space sky above in third-half, not much extra interest up there ... giving it a touch more negative space than below the tree trunk, and about double the negative space right of the tree. This would give a little better balance to the bottom, right, top negative space to act as a 3-sided frame for the tree, with the left side running out to yield your "expanse".
crop/tree move for illustration ... variable @ how much to take "off the top" (maybe a bit much on mine), but you get the gist (which btw is in micro-nit land).
lowa2 wrote:
Scott, have you considered cloning out the other dead looking tree on the left hand extreme?
Charles
No, I didnt.
I liked the "echo" of the other tree and another way to provide sense of scale.
Guess I would have to try to eliminate it to see what works better.
Feel free to repost if you want to give it a go.
Scott
To me, the dead tree adds depth (a vanishing point) otherwise lacking...tracing a line from its top to the top of the subject tree, and similarly from base-to-base.
Without, we're left with a single tree sticking out of the ground with no sense of perspective. Too, the dead tree helps balance the image - just my thoughts.
+1 to Rustybug treatment
What is the small object to the right of the tree? Hard to make out, but it appears to be a small vehicle? Maybe clone this out. All in all, incredible capture.