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| p.3 #5 · Skywalker Dubbing Stage/Neve Consoles |
Jamie - There's really no secret to it. I bracket the exposures enough to cover everything I could possibly want or need and then some. I process a range of the images, and it's not necessarily every single bracket that is needed for the final, I just find it easier to think about it when I shooting by covering more than I need. I open the range of images in Ps and stack them into one single image, typically the base layer being the one the looks closest to how I want it. Then a lighter layer above that and then, progressively darker layers on top. I make a layer mask for each layer starting with the top layer, filling it with black to Hide All. I then Option-Drag the Layer Mask from that layer to each successive layer, copying that black filled layer mask. From there, it's just a matter of painting in all those layers where needed - using a paintbrush and percentages of white painting on those masks to reveal what's on that layer. In some area, I just paint freehand and in other areas, I draw Paths to define the selection area to confine it.