RustyBug Offline Upload & Sell: On
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p.1 #7 · Photoshop ... pc component utilization process ??? | |
Thanks ... starting to get a clue.
Sometimes, I am a LAYER HOG ... because I'm not efficient at what I do (i.e. learning & playing) and I do like doing multi shot pano's ... and I keep 10,000,000 history steps (rookie) for safety. So my "takeaway" on this is that IF I am restricted to 8 gigs of memory due to the mb, and find out that I'm in need of more scratch disc, THEN a faster scratch disc (SSD) would be important. Part of me thinks that as I get better, I'll learn to operate more efficiently, but also I'll take on more challenging application ... probably a wash in the end.
Gotcha @ OC vs. laptop vs. cooling. So on the matter of "turbo", when running those functions that can harness quad, 4 x 2.2 = 8.8 (vs. 2 x 2.8 = 5.6) and when performing single core functions it would become 1 x 2.6 (vs. being stuck @ 1 x 2.2) ... kind of a best of one without too much waste @ the other.
Is there any where to go to find out which functions utilize quad vs. duo vs. single processing? Going by some benchmarking and trying to do some "reverse engineering analytics" it would seem that those functions that have global application (mode change, distort filters, etc.) benefit from quad more than selective tools (i.e. healing, paint, clone, etc.). It would be nice to know which ones to NOT expect huge gains on by going quad.
I've been looking into Dell and Thinkpad mobile workstations ... which are scalable beyond 8GB, but then the $$$/heat/weight really start to ratchet up for the beefier power supply/cooling/build. This is kinda what has got me to thinking about using a small SSD in a laptop that has swappable optical drive bay for the scratch disc, even if it is limited to 8GB max ram.
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