Upload & Sell: Off
Kit Laughlin wrote:
So, what kind of unreal artifacts are you talking about, and if they can't be seen (mostly) at a print level, I wonder how important they are?
So, two questions: please elaborate on the kind of unrealities that are introduced by a non-AA camera (just for the sake of understanding).
And the second question is, could you discuss what you mean by balancing sharpening (in my workflow, if I do sharpen, it is always the last thing I do, and often just a touch of local sharpening on a layer via a brush; this is not real either, of course, but...Show more →
1) mostly dithering effects, and "pixel placement" deficiencies. You see it as "grit" in a normal image, almost any image. I see it as crap, some people see it as "detail". I have a hard time accepting as "detail" since it isn't there in the reality in front of the lens. It mostly disappears when you use the image at downsampled resolutions, sizes smaller than ~40%.
2) I'd be happy to. But that's a topic for the "post processing & printing" forum part. If I have the time to put together a tutorial later tonight, I will do that and add a link here.